Hi, I’m Matt Gibbs. I’m a freelance writer and editor, working in comics, games and publishing.

For games writing and narrative design, I’m represented by the Sidelines agency.

I’m also the editor of Improper Books, a comic imprint focusing on creator owned stories that have a touch of the fairy tale, the Gothic or the macabre.

I’ve worked on games such as Sega’s Binary Domain and Ubisoft’s Driver San Francisco, and I’m collaborating with a number of talented artists on our own comic and graphic novel projects.

Originally an archaeologist, I spent several years grubbing about in holes before turning to writing as a career, working first for Esdevium Games and then Sony Computer Entertainment Europe.

Please feel free to contact me about collaborating, freelance writing and editing.


Comics

Sun Moon (in development)
Graphic novel; Art Seb Antoniou; Creator-owned; Publisher Markosia.
Sun Moon is the story of star and time crossed lovers, set against a backdrop of environmental disaster.

Ionmonger’s Daughter, The (in development)
Graphic novel; Creator-owned.
Set in the future, when the human race has begun colonising the stars, The Ionmonger’s Daughter is a sci-fi drama about how obsession can blind and destroy you, set against a backdrop of oppression and rebellion.

‘Unannounced project’ (in development)
Graphic novel; Art Sara Dunkerton; Creator-owned.
An as yet unannounced project that I’m collaborating on with Sara Dunkerton.

Otherworld Sailor (2012)
Overload #1; Art James Reekie; Publisher Martin Conaghan/The Copydesk Ltd.

Promises (2012)
Bayou Arcana anthology; Art Sara Dunkerton; Publisher Markosia.
An anthology of Southern Gothic/Swamp Thing-like tales helmed by Jimmy Pearson.

Samhain (2012)
Into the Woods anthology; Art Alice Duke; Publisher: AyeSaw Comics.
An anthology of fairy tales edited by Stacey Whittle.

Yesterday Today (2011)
FutureQuake #19 anthology; Art James Reekie; Publisher FutureQuakePress.

Wave Man (2011)
Spirit of Hope anthology; Art James Reekie; Publisher Comic Book Alliance, special thanks to Alan Cowsill.
A charity anthology in support of the Japanese people in the wake of the 2011 tsunami.

Last Man, The (2010)
Survival Stories anthology; Art Wael Naguib; Publisher The Sleepless Phoenix, special thanks to Lauren Anne Sharp and Michael Moreci.

Erratum (2009)
Layer Zero: Choices anthology; Art Des Langford; Publisher Insomnia.


Games

miCoach (TBC)
Studio Lightning Fish; Publisher TBC.
Created by Lightning Fish, miCoach is an athletic and personal trainer for PlayStation Move and Xbox 360 Kinect being published by Adidas. I produced original dialogue for two of the athletes featured.

Binary Domain (2012)
Studio Sega Japan; Publisher Sega.
Binary Domain is a sci-fi action-adventure for PS3 and Xbox360. I was part of a Sidelines writing team, headed by Antony Johnston, editing and reviewing scripts for the game.

Driver San Francisco (2011)
Studio Ubisoft Reflections; Publisher Ubisoft.
Driver San Francisco is a sandbox-style, action, driver for Mac/Windows, PS3, Wii and Xbox360. I was part of a Sidelines writing team, headed by James Worrall, developing characters and scripts for the game.


Screen

Everything Ends (in development)
Feature; Director Tito Sacchi.
A bitter-sweet ghost story, Everything Ends is a feature film written for director Tito Sacchi and optioned by Quadruple Jump.

Winding Up (in development)
Short film; Director James Reid.
A dark, tongue-in-cheek comedy, Winding Up is a short film about a man exploring his creativity and trying to discover new purpose.

Georgie Boy (in development)
Short film; Director & Producer Toby Coughlan.
A monologue, Georgie Boy is a short film that challenges attitudes to our armed forces and an aging population.

Blink (2011)
Short film; Writer, Director & Producer Tito Sacchi.
From the Cellar is a comedy about a museum night guard, which I script edited for director Tito Sacchi.

From the Cellar (2010)
Short film; Writer, Director & Producer Tito Sacchi.
From the Cellar is a comedy about perspective and how innocuous requests can make big waves, which I script edited for director Tito Sacchi. From The Cellar was one of 12 shortlisted entries in the Virgin Media Shorts 2010 competition.

Not Yet (2009)
Short film; Director Tito Sacchi; Producer Ben Mourra.
Co-written with director Tito Sacchi, Not Yet is a dream-like tale about fixation and the inability to accept the cards you are dealt.