Archive for the ‘short film’ Category

From the cellar

Monday, July 5th, 2010

Tito Sacchi, a good friend and director I’ve worked with, has submitted a short film to Virgin Media Shorts. From the cellar is a beautifully shot dark comedy, written and directed by Tito.

Tito and I have worked on a couple of short films together. We co-wrote Not Yet and I moonlighted as a stills photographer on Il Silenzio del Mare, both of which are doing the film festival circuit. Unfortunately I couldn’t make the shooting dates for From the cellar, but I contributed in a very minor way as a script editor.

If you can spare a couple of minutes, please watch From the cellar and, if you enjoy it, please vote.

Space Monkey

Tuesday, April 27th, 2010

Space Monkey from Leo Burnett on Vimeo.

Poignant short about our home. Created as a collaboration between World Wildlife Fund, Ben Lee and Leo Burnett.

New projects

Monday, April 19th, 2010

Not sure where the last couple of weeks have gone. I’ve finished a draft of a feature script, which is now with the director, had some promising talks about short film scripts, and started two new comic projects, pulling my ideas and notes together into something hopefully cohesive and compelling. All early days, but hopefully in the coming weeks I’ll be able to share more details as they develop.

So, with everything ticking along nicely, I thought I would point you towards…

Corey Brotherson’s site, where he’s posted an amazing preview of Butterflies and Moths, written by his good self and watercoloured by Jen Gyllblad. I’ve been lucky enough to read the full script, it’s dark, thought provoking stuff, and I can’t wait to see how Jen approaches the later chapters in watercolour.

Cy Dethan has posted a preview of The Ragged Man over on his blog. Neil Van Antwerpen’s artwork, Peter-David Douglass colours and Nic Wilkinson’s lettering look superb, and there’s also a link to an interview on SciFi Pulse radio.

8,000 lines later…

Friday, March 12th, 2010

Finished three intense weeks of work on the game scripts for Ubisoft. Worked out that I’ve written well over 8,000 lines of dialogue in that time. Hopefully all coherent and in equal measures of being funny and at times disturbing.

Trying now to get back on top of all my editing work for Insomnia. Thankfully everyone has been very patient and understanding, and to be honest because the standard of scripts is very high it should not take me long.

Everything else has been on hold with the volume of game writing work recently, so it will be good to get back to my own projects. Work on the feature with Tito is my main priority right now. In the background I’m working up two new comic pitches, alongside work on The Ionmonger’s Daughter and Sun Moon.

A couple of weeks ago, I responded to a script call on Shooting People for, “a simple script, based in the genre of magical realism (e.g. Amelie) that would come in between 5-10 mins.” The director has gotten back to me and it’s good news, they’re interested in making it. Will be meeting up next week to discuss the script and our next steps.

White rabbits

Monday, March 1st, 2010

Pinch, punch, first of the month… White rabbits. February went in a blur, but hoping a little superstition will bring the momentum of the last few weeks through into March.

Thanks to SideLines, I’ve been working with a team of writers on a game script for Ubisoft. Four days of sample writing landed us the gig and now we’re well into the project. Can’t say too much about it. Enjoying it and, touch wood, it will lead to future work.

Not Yet has been accepted by ECU The European Independent Film Festival and Bradford International Film Festival. This takes the number of festival acceptances to five so far.

And on the subject of white rabbits, can’t wait to see…